But using such a complex points system requires a point value administrator to over see the even, unbiased, and fair distribution of said points. Why do you guy's love GMs so much!

The lack of a points system and GM was part of the original RPG's appeal. It offered RPGing without the tedious(ly boring) aspects foung in formal RPGs(quite like a game of Munchkin).

Basically what I'm asking is, who gets stuck GMing the "new RPG".